#pragma once
#include "VolumeRenderPCH.h"

class CLLOITBlendColorPass : public IRenderPass
{
public:
	CLLOITBlendColorPass(const std::string& vPassName, int vExecutionOrder) : IRenderPass(vPassName, vExecutionOrder) {}
	~CLLOITBlendColorPass() = default;

	void initV() override;
	void updateV() override;
};